Construct 3 suggestions & ideas

Suggest and vote on ideas for Construct 3! Please note this is only one aspect of planning. We do not guarantee any features here will be implemented, even if they are top-voted ideas. The aim is just to collect feedback. Remember to search for existing submissions before adding an idea, describe your ideas as comprehensively as possible, and vote for plausible ideas that are well thought out. Please see our full guidelines on suggesting features.


scene based level creation (like buildbox)

Scene based level creation is a very easy and convenient  way to create games like The Line Zen, Color Switch, Bounce... especially for beginners.

It is also the way buildbox implements levels. Very easy to use.....and combine that with the flexibility and the possibilties of  the event system of construct 2/3 and you have a winner......


Example (thx to Quasar )

How I do scene based levels, like made with buildbox games (The Line Zen, Color Switch, Bounce...)

I want to do;
Level-1 [Randomly selected 5 scenes]
Level-2 [Randomly selected 10 scenes]
Level-3 [Randomly selected 15 scenes]
Endless Game Mode [Randomly selected unlimited scenes]

Example Animation:



  • Guest
  • Apr 5 2017
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  • Lucky Rawat commented
    17 Feb 06:16

    I totally understand what actually he wants to say. I have also used Buildbox before t hat's why i know this. This features is most powerful when we make infinite scrolling games. This is all about scrolling layouts. In above animation Scenes are layouts which are scrolling randomly. 

    with this feature we can move our player over all the layouts. It means our player can fly over the layouts one by one or randomly all the layout will move behind the player. I have not good English in explaining this clearly. I hope you understand it. if you need more information then i can make few example animations.

  • Lucky Rawat commented
    17 Feb 06:21

    using this feature we can design difficult levels in separate layouts and then all those layout will scroll randomly.

  • Game Over commented
    17 Jul 09:21

    Just find that topic by google. Searching this : "How I do scene based levels, like made with buildbox games (The Line Zen, Color Switch, Bounce...)"

    Yea I know buildbox too. It is limited but using cocos-2d for exports. Blazing faster. Anyways.
    You can look that topic videos. How Buildbox works.

    Just basically talking about gif.

    It is (Game) have 4 levels.

    Think that (scene colors) = layouts
    Game starts with RED scene and resuming with PURPLE, BLUE, GREEN etc.
    It is looks like open RED layout and resume with PURPLE, BLUE, GREEN without layout switch.
    Just add other layouts on top and resume.. When they totally finish than unload from memory.
    But construct doesn't allow two layout in same time. Why not?