If we are making a top down game sometimes our envoirment needs some animation and it spawns across the screen, for example if we're making a boat game - > we want animated sprites that look like wavy ocean, a animated tiled sprite would be usefull. As much as i know it's easily doable with quads. There was also a plugin that did that already but was abandoned.
While we appreciate the popularity of this idea, we already have a mechanism to run animations in the Sprite object. We'd prefer to avoid creating a second parallel animation system for use in the Tilmap plugin. Therefore we think it would be best to focus on using Sprites as animated tiles. Perhaps new features could be added to simplify this integration, but we think this idea needs more thought to work out the best way to do this without duplicating existing features.