Construct 3 suggestions & ideas

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Make sprite clone use same spritesheet images as parent sprite.

When cloning sprite it should use parent sprite spritesheet. Also for bonus, if you add frames to cloned sprites, then frames that are unmodified should still use same spritesheet images.


*Cloning sprite that have more frames then 1 and have larger images generates a lot of big spritesheets. Which results having higher chance pulling images from muliple big spritesheet simultaneously.

*Ease the complexity, when you try to use fewer sprites in more location to lower draw calls.

*Nice thing to have(when looking spritesheets), and could come in handy with some situations.

*Should not be implemented if it has bad impact on existing solution in certain cases.


  • SnipG
  • Jul 8 2018
  • Already exists
  • Jul 10, 2018

    Admin Response

    Construct already deduplicates identical images, but only on export.

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