More stable multiplayer
This idea is too vague to do anything about. From our guidelines:
It's too vague. Sometimes people suggest ideas like "make a dialog that allows us to configure enemy AI!". When you actually have to write code to implement an idea, you need to know exactly how it works, and what the precise mechanisms are. If that's not covered in the suggestion and it's not obvious how it would actually work, we won't be able to implement it. There's also a high chance that if we did try to implement it anyway, it would not actually do what you wanted it to, because it wasn't clear how you actually wanted it to work.