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Disable fetch and blobs feature/just using base64 for playable ads platform : Mintegral

Actually, I tried to make playable ads using C3 for a while.

(Facebook, IronSource, UnityAds)


About playable ads export format,

Could Construct3 support disable fetch and blobs feature?

When upload to the ‘Mintegral’ playable ads platform, be rejected

because of not using pure base64 in the HTML file, May I ask for a

build setting about the feature?


Thanks for your reading

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  • Feb 9 2021
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