Please add a condition similar to "Object Pick Highest/Lowest", but allowing to pick by any value, not just by instance variable.
Examples of usage:
* find an instance which has the lowest/highest X coordinate
* find the largest/smallest instance
* find an instance with highest opacity
* pick enemy with highest (Enemy.shield+Enemy.health)
Currently to do this we need to loop through instances and use temporary local variables, which is quite inconvenient.