Construct 3 suggestions & ideas

Suggest and vote on ideas for Construct 3! Please note this is only one aspect of planning. We do not guarantee any features here will be implemented, even if they are top-voted ideas. The aim is just to collect feedback. Remember to search for existing submissions before adding an idea, describe your ideas as comprehensively as possible, and vote for plausible ideas that are well thought out. Please see our full guidelines on suggesting features.


Official Spine/Spriter Integration

What made me jump boat on Construct 2 was the hard time I had by lack of support on both Spriter and Spine's third party plugin. It would be amazing to have those being an official solution for us.

  • Andre Kent
  • Apr 9 2017
  • Shipped
  • Jul 19, 2018

    Admin Response

    As of r109, we believe there are now enough features available in the Custom Importer API for tools like Spriter to be able to write and maintain their own importers as third-party addons. This is available to any tool such as Spriter, Spine, Dragon Bones, and any others. It removes the need for the developers to get us to implement formats they've designed themselves. Since we've done our part and it's now up to third-party developers to use the available APIs to create importers, we're marking this feature as 'shipped'.

  • Attach files
  • MikalDev commented
    November 18, 2017 20:34

    Completely agree, these two tools are key to a number of different animation styles and add more flexibility and smoothness of resulting in game animation (vs exporting spritesheets from either tool.)

  • fra ber commented
    February 24, 2018 15:25

    please extend this to DragonBones PRO - that is free, open source, and have mesh etc etc... and is greatly supported by egret ... this tool is awesome, it exports JSON or javascript files too with animation data, i think it's no a big issue to write a plugin for this! Please consider this!

  • dio king commented
    November 16, 2018 19:13

    Who will develop? ...