Construct 3 suggestions & ideas

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4 VOTE

Add tags to Waits to allow for canceling Waits

For example, say you want to run a Function that starts flashing an object, waits 10 seconds, and then stops flashing it

 

BUT, each time the function is called you want this "wait" to be reset, so the object always stops flashing 10 seconds after only the latest time the function is called. Allowing "wait"s to be given tags so they may override all other waits with the same tag would be extremely useful

 

There are many cases where you don't need/want a whole Timer behavior, especially since the Timer behavior cannot be turned off/on for individual objects

 

Adding tags to waits would make them a much more flexible and versatile tool

  • Kids Crowns
  • Sep 17 2019
  • Already exists
  • Oct 11, 2019

    Admin Response

    You have just described the existing "Wait for signal" feature.

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